Can I have an iOS OpenGL CGI scene with multiple interactive items?
If I have a 3D scene (say a room) in OpenGL and want to export it for iOS.
Can I have multiple items in the same 'scene' that users can touch.
I know (roughly) how to export to OpenGL ES for iOS, but how do I include
multiple models that users can interact with. E.g. if in a room, users can
look around it and see a cup or plate and pick it up or touch it so text
shows over it. (is it better to learn Unity and use that?)
Is this possible in OpenGL-ES? If so, how? Would it be importing multiple
separate items or them all in one OpenGL export and the iOS system
recognising them for me to add things like text when touched.
I realise this is broad, but what I am really after is a yes or no, to if
this can be done and perhaps an example if anyone knows of one. Thanks.
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